Home Entertainment Rainbow Six Siege replace at this time: New season and Shadow Legacy patch notes information | Gaming | Leisure-Autopresse.eu

Rainbow Six Siege replace at this time: New season and Shadow Legacy patch notes information | Gaming | Leisure-Autopresse.eu

Rainbow Six Siege replace at this time: New season and Shadow Legacy patch notes information | Gaming | Leisure-Autopresse.eu

Rainbow Six Siege replace at this time: New season and Shadow Legacy patch notes information | Gaming | Leisure

2020-09-10 17:37:37

Avid gamers, and most everybody else, believed that they had a minimum of one other week earlier than Rainbow Six Siege’s new season can be accessible to obtain.

However at this time’s Rainbow Six Siege replace is now stay and brings with it the brand new Season of Shadow Legacy content material.

This new patch has bee accessible to obtain throughout PS4, Xbox One and PC for quite a few hours.

And it seems to be a part of the buildup for the brand new Ubisoft Ahead stay stream occasion, which is billed to include much more R6 information for followers.

And primarily based on at this time’s shock launch, will probably be value tuning in to search out out what’s being deliberate subsequent.

The excellent news is that whereas Ubisoft has managed to stealth drop Rainbow Six Siege Shadow Legacy at this time, they haven’t executed it with out patch notes.

A full listing of adjustments has been shared by the event group, which means we have now a good suggestion what made it into the ultimate construct after the weeks of testing.

Extra information concerning Shadow Legacy may very well be shared throughout Ubisoft Ahead, though it appears extra doubtless that the occasion will concentrate on the large stuff coming for next-gen platforms.

Additional patch notes might arrive within the coming hours if there may be something left to share concerning the new season.

The newest information concerning at this time’s Rainbow Six Siege replace might be discovered beneath, having been shared on September 9:


PING 2.0

We’re presently evaluating the suggestions that we’ve obtained on Ping 2.Zero over the course of the Check Server. Up to now, we have noticed that the advantages of the brand new ping system are extra closely weighted in the direction of extra informal gamers, however we additionally perceive the potential drawbacks raised by high-tier gamers concerning the new ping system. With this in thoughts, we wish to spend some extra time gathering knowledge and suggestions on the stay servers. We’ll proceed carefully monitoring the affect of Ping 2.Zero whereas it is on stay whereas we we take a better have a look at our choices to attempt to will do our greatest to include suggestions to make the brand new Ping 2.Zero an pleasant expertise and great tool for gamers of all backgrounds.



We now have heard participant suggestions on the supply of choices for 1x scopes on operators. Whereas making the 1x scopes accessible for all of the operators is one thing that we have now thought of, there are a variety of design limitations that forestall us from making it a risk right now. We’re presently exploring our choices and can share extra when we have now a greater answer.



Based mostly on suggestions over the course of the TS, we’ve given the outdated Holo again to some operators, whereas swapping the brand new Holo to others to assemble extra knowledge and suggestions. This alteration ought to give gamers extra company when selecting between utilizing the brand new Holo vs. different options. This will even solely affect DEF operators with 1x zoom scopes. We’ll be carefully finding out and monitoring the efficiency of the 2 Holos and participant suggestions on the stay servers as effectively.

  • Re-added outdated Nato Holo rather than the brand new MH1 Holo for: Wamai (AUG A2), Oryx (Mp5), Pulse (Ump 45)

  • Added new Nato Holo to exchange outdated Holo for: Fortress (Ump45), Doc (Mp5), Echo (Mp5SD)


Gave Nomad extra choices on her scopes to make them appear and feel a bit higher.

  • ARX: Eliminated 1.5x, Added 2.0x

  • AK: Eliminated 2.0x, Added 1.5x and a pair of.5x


The sensitivity slider now goes as much as 200. Don’t neglect that if you patch into the brand new season, your outdated sensitivity settings will mechanically be transformed into the brand new system.



To discourage boosting and de-ranking, gamers can now not drop beneath 1000 MMR, and gamers can not achieve greater than 150 MMR from any sport.


Early within the season, we will likely be eradicating the vote-to-kick characteristic from Fast Match. We have been monitoring using vote-to-kick for the final seasons and have confirmed that it’s certainly a extremely abused characteristic used as a disruption device and that it’s thought of by most to be a ache level on this playlist. Contemplating that it brings extra pressure to Fast Match, we determined to show it off.


You’ll now obtain in-game notifications after a participant you reported is sanctioned. These will change the ‘Thanks’ emails that was once despatched out on this state of affairs. We’re changing the emails with notifications to be extra clear about our sanction course of. It additionally permits us to maintain sanction communication in-game, making it simpler for customers to get updates whereas they play.


  • Added raiser to the 1.5x Scope to alleviate the problem of the seen iron sight/entrance pins when in ADS.

  • Iana’s Holograms will now not set off metallic detectors.

  • New naming conference for shields. All shields will now show ‘SHIELD’ as their weapon kind. (ex: Le Roc Defend, G-52 Tactical Defend, CCE Defend).

  • Lowered the dimensions of the 1.5x Scope

  • Lowered the dimensions of the reticule for the MH1 Holo Sight

  • Minor visible tweaks to Zero’s scope icons for aesthetics.

  • Up to date reticle construction for Kali’s CSRX300 and Capitao’s Crossbow

  • Up to date reticle when getting into gadget mode for Kali.

  • Vault immediate consistency after meleeing a barricade (See Vault Detection adjustments). Beforehand you might generally vault barricades after 1 melee. Barricades will now require a minimum of 2 melee hits earlier than the vault immediate will seem.


  • FIXED – Points with gadget deployment and consistency when interacting with destructible/fragile map belongings (see Gadget Deployment Refactor in Patch Notes).

  • FIXED – Minor suggestions points for brand spanking new disable state (see new Disable State in Patch Notes).

  • FIXED – Varied minor points with Ping 2.Zero suggestions (see new Ping 2.Zero in Patch Notes).

  • FIXED – Varied suggestions points for onerous breach cost (see new Exhausting Breach Cost in Patch Notes).

  • FIXED – Varied vault fixes (see Vault Detection Enchancment in Patch Notes).

  • FIXED – Sizzling breach cost can kill operators throughout entry.

  • FIXED – Points with DBNO detection.

  • FIXED – Launcher projectiles (Ash, Zero) can generally cross by means of partitions.

  • FIXED – Breaching fees show fireplace spark VFX in the event that they’re destroyed with out being detonated.

  • FIXED – Drones not at all times spawning in the identical neighborhood because the participant.

  • FIXED – Drones generally spawn dealing with the flawed approach and never dealing with the target constructing.

  • FIXED – Drones spawning at random map places as an alternative of close to the Attacker spawn level if ‘No vote’ is chosen.

  • FIXED – Firearms can generally get caught if gamers choose up deployable devices in the course of the animation and utilizing different buttons concurrently.

  • FIXED – Devices/projectiles can generally cross by means of surfaces if they’re thrown whereas leaning, inclined, and whereas forcing collision.

  • FIXED – Inconsistent goal scan detection by drone on bomb websites.

  • FIXED – Lacking occluded SFX when deploying whereas standing away from the wall and rappelling.

  • FIXED – Popping animation when working downhill.

  • FIXED – Defend operator’s shields will flip after swapping it out and meleeing.

  • FIXED – Small barricades might be vaulted after only one hit.

  • FIXED – Weapons seem in the midst of a deployable gadget whereas gadget is being deployed/cooked.

  • FIXED – When melee hitting an electrified deployable defend, gamers take 15 harm (needs to be in line with harm taken from electrified bolstered partitions/barbed wire – which is three dmg).

  • FIXED – Holo MH1 reticule will not be correctly aligned.

  • FIXED – Purple dot will not be aligned.


  • FIXED – Exploitable gaps in some map areas.

  • FIXED – Flickering textures for sure map surfaces.

  • FIXED – Minor chroma adjustments to destructible partitions for higher readability.

  • FIXED – Varied clipping/dynamic clipping points.

  • FIXED – Varied points with carpets.

  • FIXED – Varied LOD points on maps.

  • FIXED – Varied map props/belongings.



  • FIXED – Echo’s Yokai can get caught behind a water dispenser in 1F Skylight Stairwell of Financial institution.

  • FIXED – Explosion harm can cross by means of the metallic desk in B CCTV of Financial institution.

  • FIXED – Invisible ceiling collision when navigating with Echo’s Yokai at B Most important Stairway on Financial institution.



  • FIXED – Bullets can penetrate by means of the trim across the bar counter on Shoreline.

  • FIXED – Carpets on Shoreline are usually not destroyed when hit by explosives (see Gadget Deployment Refactor).

  • FIXED – You’ll be able to undergo the cool vibes wall on Shoreline whereas rappelling.


  • FIXED – Inserting and detonating a nitro cell or affect grenade on the flag in 2F Consul Workplace of Consulate is not going to deal harm to any close by operators.

  • FIXED – Small hole above the double doorways of EXT Visa Entrance of Consulate.







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